Only the Lonely (Retro)

by Edward Dunn


ONLY THE LONELY (1991) PG-13 104 Minutes Director: Chris Columbus Writer: Chris Columbus John Candy, Maureen O'Hara, Ally Sheedy CAST John Candy...Danny Muldoon Maureen O'Hara...Rose Muldoon Ally Sheedy...Theresa Luna Kevin Dunn...Patrick Muldoon Milo O'Shea...Doyle Bert Remsen...Spats Anthony Quinn...Nick Acropolis James Belushi...Sal Buonarte
The future's uncertain and the end is always near

— The Doors, "Roadhouse Blues"

Watching and rewatching John Candy movies as a child, there was a lot I simply wasn't equipped to pick up on. I saw ONLY THE LONELY more times than I can count, and yet it remained my least favorite of the Candy films I considered at least passable. I kept coming back to it anyway, figuring that if I watched it enough times, eventually I'd catch whatever I had missed. I suppose I finally have, though repetition wasn't really the answer. Like THE BROTHERS KARAMAZOV, ONLY THE LONELY is something that takes a little age and wisdom to appreciate.

ONLY THE LONELY undersold itself on the way out the door. Marketed on Candy's name, it walked into an audience already primed for a comedy, and delivered a drama with comedy folded into it instead. Approached as a Candy vehicle, Rose can read as an obstacle keeping Danny from whatever plot he's supposedly in; approached on its own terms, she is the plot. Not every laugh here earns its place the same way — a few carry the faint whiff of contractual obligation, as if a certain number of jokes per reel came bundled with the casting — but the ones that land hardest belong specifically to Danny rather than generically to Candy. The cutaways where guilt sends him spiraling into some worst-case vision of what's happened to his mother the moment he's out of the house are funny precisely because they're symptoms: a joke built out of one particular man's particular damage reads differently than a pratfall would, and that's the difference between a bit and a character trait.

That distinction was deliberate. Columbus has said casting Candy meant reaching past the persona: "We got the 'real' John Candy, beyond the facade." Hughes described the same choice in blunter terms, admiring the nerve it took for Candy to say, in effect, "The things I do best, I'm gonna set them aside and try something else." And Belushi — cast as Sal, the one member of the ensemble whose whole job is comic relief — supplies the best evidence the gamble paid off: recalling a scene where his character is scripted to laugh at something Danny says, he admitted flatly, "That was me really laughing, not my character." A film that gets an actual, unplanned laugh out of its designated comic relief has found a funnier register than asking him to be funny ever could.

Danny and Theresa like each other almost on contact, and the film doesn't dress that up as some slow thaw. A cop who spends his shifts around whatever trouble the public generates and a mortuary cosmetician who spends hers making up the dead to look presentable for viewing turn out to have more in common than either would probably admit, both drawing a paycheck in regular proximity to death, only at different stages of the process. The film gets specific comic mileage out of that overlap rather than treating it as incidental set dressing: Danny asks her out mid-shift, with an actual body in front of him, and the scene plays the mismatch for exactly what it is instead of cutting away from the discomfort. He leaves on the kind of high only a successful ask produces, grinning at nobody in particular, and walks straight into a clutch of pallbearers arriving for a different service entirely — Candy doesn't have to do anything but let Danny's face catch up to the space he's wandered into, and it's the funniest beat in the sequence for being the least engineered.

None of that chemistry would matter much if the film then spent its second half correcting Theresa, the way THE BREAKFAST CLUB — Sheedy, six years earlier — eventually does to Allison: introverted and strange until a makeover scene reintroduces her as conventionally pretty and, not coincidentally, more legible to Emilio Estevez. ONLY THE LONELY doesn't run that play. Theresa stays quiet, stays a little odd, and the film lets the oddness stay hers rather than something to be talked out of her: she styles her corpses to resemble movie stars, a private flourish that isn't being performed for Danny, evidence of an interior life running at full strength whether anyone appreciates it or not. Danny's interest in her arrives without an asterisk requiring she eventually stop being that person.

Why the performance works as well as it does gets easier to understand once the line "Ever since my dad died I've been in charge" is set next to the man delivering it, not just the character saying it. Candy lost his own father at five, decades before anyone thought to build him a part around that kind of premature responsibility, and Columbus didn't back into the resemblance by accident — he wrote ONLY THE LONELY with Candy specifically in mind, and Candy knew it: "Nobody thinks of me in this kind of role," he told Columbus once he understood what had been done for him. "Thanks so much." None of that amounts to Candy simply playing himself. Danny is a fictional Chicago cop with a fictional dead father, and nothing in his file matches Candy's own biography point for point. What the record does explain is the specific muscle the role asked him to use, and how rarely audiences had been allowed to watch him use it for this long.

Candy turned forty about a month into the shoot, a milestone his own father never reached — dead at thirty-five, meaning by his own reckoning Candy had already outlived him. Months later, taping a Tonight Show spot built around the finished film, he was reportedly more rattled than his friend Robert Crane Jr. had ever seen him, pulling back his jacket backstage to show off sweat rings and asking if there was any way out of going on at all; Crane's answer, as he remembers it, was that Maureen O'Hara and Johnny Carson had made that impossible. Candy had spent years being funny in front of millions. Now he was promoting a film built around the part of himself audiences weren't accustomed to seeing, and backstage he was sweating through his shirt.

Go. Marry that girl. Have lots of Irish-dago mutts.

— Rose Muldoon

Rose's whole contradiction sits in two lines spoken minutes apart. "I don't hurt people," she says at one point, flat, a statement of fact about herself. Then, not long after, walking back something she's done: "I don't mean to hurt people. Really." The second version concedes what the first one denies, and the gap between them is close to her entire arc in miniature — not a woman who doesn't hurt people, but one who's spent a long time believing the denial hard enough to keep functioning, sabotaging Danny's chances and her own peace with roughly equal enthusiasm and calling neither one intentional.

She's a cartoon only if you don't look closely. Played broadly, an overbearing widowed mother running interference on her adult son's love life reads like a type assembled from other movies' spare parts; played as specifically as O'Hara plays her, she reads like somebody's actual mother — the kind of figure who turns up often enough in large Irish-Catholic families that the surprise isn't that she exists, it's how rarely she gets written this precisely. The film gives her prejudice a specific shape rather than a generic one, too: Theresa's family is Sicilian and Polish, not Irish, and Rose's objections keep circling back to that fact in ways that have nothing to do with whether Theresa is good for Danny. None of that earns her tactics a pass for being recognizable — the crack about Theresa's figure and the insinuation about her drinking aren't secondhand prejudice relayed from somewhere else, they're things Rose says to Theresa's face at dinner, with Danny sitting right there to hear it. The large-Irish-family defense explains where Rose comes from. It doesn't extend to where she's willing to take it.

The screenplay's small mechanics do more work than the film's reputation as pleasant-but-slight generally credits them for. It opens on a death and very nearly turns on another: the corpse two men carry into the bar early on isn't an atmospheric flourish, it's the reason Danny meets Theresa and her father at all — remove that corpse from the scene and there's no movie. Near the end, a different death does the opposite kind of work: Doyle, an old man with no family and few friends left to notice he's gone, dies right as Danny is packing to leave for Florida with Rose. Doyle is the future Danny suddenly realizes he might be building for himself. What lets him reach her at all is a smaller, neater piece of plotting: Theresa is the one who has to prepare Doyle's body, and by the time Danny works up the nerve to go after her, her train has already left the station. He doesn't beat the clock — he uses what he has instead, a police connection with enough pull to get a departed train stopped so he can still get to her. One death opens the picture by putting Theresa in Danny's path; a second one closes it, not with good timing but with Danny using what his job gives him.

Spats gets there first, structurally speaking. His "don't spend your life full of regrets" lands early enough that it's easy to file away as a barroom platitude, the kind of thing regulars say to each other without either one really listening — right up until it turns out to be the exact instruction Danny eventually follows. There are smaller pleasures around the edges, too, like Columbus finding room for John Davis Chandler, his wonderfully unsettling Bleak from ADVENTURES IN BABYSITTING, in a cameo that lasts barely long enough to register. Recognizing him doesn't change anything, but that's part of the pleasure: even the margins have faces in them.

The reconciliation at the train station gets everything right and still feels rushed getting there. Danny's apology, his confession, Theresa's admission that she loves him too, his promise that she comes first now — the content of the scene is exactly what the rest of the film has patiently earned, and it still plays like the movie is in more of a hurry to close than its characters ever were to open up. What surrounds that scene does more of the real work than the scene itself. Rose gets her own small ending on a plane instead of a train, holding Nick's hand because her son finally gave up a seat instead of a duty. Danny's whole arc has been one of accommodation — his brother, his mother, his own fear of what happens if he stops managing everyone — and the last real choice he makes in the film is the culmination of all the smaller choices he's begun making for himself. Theresa's version of the same idea is quieter and arguably braver: having already walked away once, cleanly, she's the one who has to decide whether to risk being disappointed by the same man twice. And Danny's final vision — Rose and Nick fending off hijackers together mid-flight — was surely meant as pure comic relief, an overprotective son's fantasy played for a laugh. It lands differently now, carrying a weight the joke couldn't possibly have anticipated.

What the film is really about, underneath the plot mechanics, is easier to see if you set the romantic resolution aside and look at how crowded it is with lonely people. Danny, Theresa, Rose, Nick, even Doyle at the end — each represents a different response to the possibility of being left alone, and the closest thing the film has to a moral is that the risk of connection is worth taking over the certainty of not being hurt by it. It's a modest, well-worn point for a film to make, and ONLY THE LONELY earns it anyway, mostly by refusing to let anyone get there easily.

There's a detail from the shoot itself worth sitting with rather than explaining. The train station scene, the one this review has already flagged as too brief, was filmed on location in Niles, Michigan, dressed with Christmas lights for the occasion. During that same stretch of location work, Candy was known to sit up in his hotel room unable to sleep alone, holding court in a bathrobe with an ice bucket of drinks, pulling people in to talk rather than let the room go quiet. None of that explains the performance he gives in that station. It doesn't need to — the two are simply true at the same time, in the same town.

Final Verdict: 86 out of 100

Sidenote: Jim Belushi isn't exactly being asked to stretch much here — sleazy cop is comfortably inside his wheelhouse — but I like him in the part. Sal shows up in short bursts, gets his laughs, and never hangs around long enough to wear out his welcome.


Little Big League (Retro)

by Edward Dunn


LITTLE BIG LEAGUE (1994) PG 119 Minutes Director: Andrew Scheinman Writers: Gregory K. Pincus, Adam Scheinman Luke Edwards, Timothy Busfield, John Ashton
CAST Luke Edwards…Billy Heywood Timothy Busfield…Lou Collins John Ashton…Mac Macnally Ashley Crow…Jenny Heywood Kevin Dunn…Arthur Goslin Jason Robards…Thomas Heywood Billy L. Sullivan…Chuck Miles Feulner…Joey Jonathan Silverman…Jim Bowers Dennis Farina…George O'Farrell Wolfgang Bodison…Spencer Hamilton Duane Davis…Jerry Johnson Leon Durham…Leon Alexander Kevin Elster…Pat Corning Joseph Latimore…Lonnie Ritter Bradley Jay Lesley…John "Blackout" Gatling John Minch…Mark Hodges Michael Papajohn…Tucker Kain Scott Patterson…Mike McGrevey Troy Startoni…Larry Hilbert Antonio Lewis Todd…Mickey Scales

ROOKIE OF THE YEAR is about a child allowed to play adult. LITTLE BIG LEAGUE is about a child forced to become one.

The distinction matters more than it first appears. Henry Rowengartner's fastball is a fluke, a loophole, a summer-long suspension of the rules that govern who gets to stand on a major league mound. Nothing is asked of him beyond showing up and throwing. Billy Heywood's inheritance comes with no such suspension. When Thomas Heywood dies and leaves the Minnesota Twins to his twelve-year-old grandson, the film doesn't hand Billy a fantasy — it hands him a job. Roster decisions, trade negotiations, a clubhouse full of grown men who outweigh him by a hundred pounds and have every reason to resent taking instruction from a kid. Henry gets to play. Billy has to manage.

It's worth sitting with how strange the premise is once you look past its high-concept pitch. Thomas Heywood would have understood, better than almost anyone, what running a baseball team requires — the meetings, the travel, the late nights, the toll. He hands all of it to Billy anyway, with no transition period and no safety net beyond Mac Macnally and a general manager who isn't sure whether to take orders from a child. It is a premise that collapses under literal scrutiny, yet the film still invites questions its fantasy framework cannot entirely contain. The fact that those questions are worth asking is what makes LITTLE BIG LEAGUE more interesting than ROOKIE OF THE YEAR ever needed to be.

Billy has already lost his father before the story begins, and the film is reluctant to dwell on it. Thomas Heywood's death isn't the first hole in this family, it's the second. By the time Billy inherits a baseball team, he has already absorbed the loss that's supposed to be the rarer, harder one for a child to survive — and the film asks him to do it again, in public, with a payroll attached. Billy says as much himself, early on, almost in passing: he'd rather have his grandfather. Not the team. Not the job. His grandfather.

It would be easy to call Billy mature, and the film occasionally settles for that word itself. But maturity isn't quite what's on screen. Maturity can be performed — a kid playing at being older, borrowing the postures of adulthood without believing in them. Billy isn't doing an impression of competence. He simply means everything he says, with a directness that has nothing to do with age. Watching his grandfather's will on video, Billy hears the lawyer prompt him toward the obvious response — isn't it wonderful, his grandfather gave him the Twins — and doesn't take it. He'd rather have his grandfather. The room is full of adults — his mother, a lawyer, Arthur Goslin — and the easy answer was sitting right there for him to pick up. He's telling the truth, the way children do before they learn that adults usually want something gentler. That quality — sincerity, not maturity — is what makes the rest of the film's premise bearable to watch instead of merely strange.

LITTLE BIG LEAGUE is unusually direct about what it thinks adulthood is. When O'Farrell refuses to use a player Billy and Arthur both rate higher, Arthur tells him, with all due respect, that he's acting like a first grader — and he isn't wrong. O'Farrell's response is to mock Billy for playing in the owner's box with his "little buddies" and suggest he go home and build a fort, the age insult as a last resort from a man who's been told he's the one behaving like a child. He's fired within the same scene. The resistance within the clubhouse isn't much better at first — a grown man taking instruction from a sixth-grader is, fairly enough, a hard thing to swallow — but the film repeatedly lets that resentment curdle into something closer to tantrum than principle. Mac Macnally and Lou Collins are the exceptions, and they're exceptions for a specific reason: they're the only adults in the film who respond to Billy as if his age and his sincerity are two different facts, worth treating separately. Everyone else conflates them, and in doing so makes themselves look smaller than the boy they're refusing to take seriously.

There's a small, specific pleasure in watching this movie as someone who grew up rooting for the team on the other side of the ball. Late in the film, Lou Collins gets all of a Randy Johnson pitch and sends it toward the stands — and Griffey takes it away at the wall before it can leave the yard. I remember watching that scene for the first time, younger than Billy is in this movie, and feeling no suspense at all. Of course Griffey caught it. That's what Griffey did. The film isn't asking me to believe something about its fictional world; it's just confirming something I already knew about the real one.

For all the responsibilities the film places on Billy, it never mistakes him for a child genius. Half the Twins roster ends up crowded around a chalkboard, trying to solve a math word problem from Billy's own homework: if Joe can paint a house in three hours and Sam can do it in five, how long would it take them together? They get nowhere until Jim Bowers produces the answer. Billy, fluent in trade value and bullpen management and reading a pitcher's mechanics the way other kids read comic books, has nothing to add to his own assignment. He is not a genius. He is a baseball savant, and the difference matters — his gift has a shape, and that shape happens to be exactly what a baseball team needs from him and nothing else.

That narrowness is its own kind of warning sign. The friendships survive, but they no longer occupy the center of Billy's life. Baseball does. The job is technically optional — Mac would run things, Arthur would run things, the team would survive a season without a twelve-year-old owner attending every game — but managing wasn't even part of what Billy inherited. He takes it on himself, and the film never seriously asks whether he should have. He can handle the job. That's not the same as belonging in it, and the film is more honest about the difference than its premise has any right to be.

Jason Robards appears in LITTLE BIG LEAGUE just long enough to haunt the rest of it. Thomas Heywood gets a handful of scenes before the video will makes his death official, and the film doesn't ask Robards to do much in them beyond be warm, be wise, and be gone. That's enough. Robards has the kind of presence that doesn't need screen time to accumulate weight — he carries the authority of a man who makes the bequest feel emotionally plausible, even when the logistics remain absurd. Every adult who fails Billy afterward, every player who resents him, every ounce of resentment Billy has to absorb without complaint, traces back to a grandfather who survives only as a video recording. Robards isn't in the movie to dominate it. He's there so that his absence has a face.

That's the case for the movie. The case against it is shorter, but harder to ignore.

The film knows what baseball mythology sounds like. Billy says as much himself, in a speech to his own players about playing in the same outfield as DiMaggio and Mantle, stepping into the batter's box where Ted Williams once stood — Fenway and Yankee Stadium invoked by name, treated as something closer to sacred ground than real estate. It's a good speech. The trouble is what the film does with the real thing once it gets there. Billy's own trip to Fenway amounts to him asleep through most of it — the one park in the movie steeped in exactly the history he finished describing moments earlier, and he isn't awake to see it. The Metrodome, where the bulk of the movie lives, is the opposite kind of problem: a controlled, artificially lit interior that never once looks like the cathedral Billy describes in his own dialogue. Comiskey Park gets closer — one of the few moments in the film where baseball feels like a place rather than an environment — but it's a brief exception in a movie that otherwise keeps choosing the version of the sport with the natural light switched off, even as its dialogue keeps reaching for something grander.

The performances tell a similar story. Luke Edwards is convincing exactly where the film needs him to be — on a mound, in a dugout, reading a clubhouse — and noticeably less so in the scenes that ask him to carry ordinary adolescence, as though the role only fully fits him when there's a baseball in the frame. The supporting cast often compensates, except where the film leaves the most obvious opportunity sitting on the table. Lou Piniella, playing a version of himself, is given almost nothing to do with his own reputation; a manager known for kicking bases and screaming his way through arguments shows up oddly restrained here, and the film never cashes in on the obvious joke sitting right there in his casting. The comedy elsewhere is similarly uneven, landing more often in the margins — Billy's friends get sharper lines than the plot does — than in the scenes the film is clearly building toward. None of this would matter much at ninety minutes. At nearly two hours, a film this thin on plot starts to feel its length, stretching a premise that was always better suited to a tight, economical run at the idea.

The film has its real ending sitting right there in the locker room, and chooses not to use it. Billy tells the team he's retiring — not from ownership, just from the job of running them day to day — and gives them the only reason that's mattered for two hours: he wants to go fishing, he wants to play Little League, he wants to be a kid again before the option disappears. It's the quietest scene in the movie and the only one that fully earns everything this review has spent its time building. Then the film immediately gets nervous about it. Billy walks back outside to find the crowd still waiting for him, and LITTLE BIG LEAGUE closes not on a boy deciding to put the job down, but on a boy walking back into the spotlight one more time, to applause, with triumphant music swelling underneath. The movie wrote the ending it needed. It just didn't trust it enough to let it be the last thing we see.

Final Verdict: 67 out of 100

Sidenote:

Little Big League review image

Air Bud (Retro)

by Edward Dunn


AIR BUD (1997) PG 98 Minutes Director: Charles Martin Smith Writers: Paul Tamasy, Aaron Mendelsohn Kevin Zegers, Michael Jeter, Bill Cobbs CAST Kevin Zegers...Josh Framm Michael Jeter...Norm Snively Bill Cobbs...Arthur Chaney Wendy Makkena...Jackie Framm Eric Christmas...Judge Cranfield Brendan Fletcher...Larry Willingham Norman Browning...Coach Barker Nicola Cavendish...Announcer Stephen E. Miller...Principal Pepper Shayn Solberg...Fog Frank C. Turner...Referee

There are two kinds of people in this world — those who like golden retrievers, and...just kidding, there's only one kind of people.

I should also tell you upfront that before writing this review, I read a 348-page book about the real dog, Buddy. To be fair, at least a third of it is about the author.

I'll admit I tried watching AIR BUD once before and checked out after twenty minutes. The IMDb rating of 5.4 didn't exactly inspire confidence, and I went in looking for immediate absurdity rather than what the movie actually is — a family sports film that isn't in any hurry to earn its premise. That was my mistake, not the movie's.

GO, BUDDY! — the book written by Kevin DiCicco, the man who found and trained Buddy — changed my approach entirely. The real story isn't what you'd expect. He was a scraggly, pinecone-obsessed stray that DiCicco stumbled across in the Sierra Nevada, nursed back to health, and then discovered almost by accident had a peculiar gift for basketball.

The talent snowballed organically — AMERICA'S FUNNIEST HOME VIDEOS, then David Letterman's Stupid Pet Tricks, then Disney. Hollywood didn't manufacture Buddy. It just scaled up something that already existed.

Knowing that going in makes the movie feel less like cynical product and more like a document of something that actually happened to a real animal. That's a better starting point for a review.

AIR BUD opens with a kid who has lost his father and a dog who has lost his dignity. Josh Framm is twelve, quiet, and new to Fernfield, Washington — though you'd pick up on the Pacific Northwest setting less from anything the movie tells you and more from the casual Shawn Kemp references. The grief isn't milked. The movie establishes it, respects it, and then lets the dog do the therapeutic heavy lifting.

What's refreshing about AIR BUD is how unapologetically sincere it is about all of this. It knows exactly what it is — a movie about a golden retriever who plays basketball — and it never once tries to be anything else. There's no winking at the camera, no meta-commentary, no attempt to justify its own premise. It simply commits, which turns out to be harder to pull off than it looks.

The villain of the piece is Norm Snively, an alcoholic clown who loses Buddy during a disastrous birthday party performance in the opening scene. Michael Jeter plays him with a particular brand of desperation that edges closer to the seedy birthday clown from UNCLE BUCK than broad slapstick. He's not scary exactly, but he's genuinely unsettling in the way that only a failing clown can be. The movie wisely never tries to rehabilitate him. He crashes his truck into a lake while drunk, shows up uninvited to a championship basketball game, and eventually gets his case dismissed by a judge who can barely conceal his contempt. It's a fitting end for a man who opened the film by nearly choking on a plate-spinning stick.

The abusive coach who throws basketballs at children gets fired early enough that the movie doesn't have to spend much time justifying it. In his place comes Arthur Chaney, played by Bill Cobbs, a retired pro who has quietly ended up as the school handyman. The movie doesn't explain how he got there, and it doesn't need to. Cobbs brings enough quiet authority to the role that you fill in the blanks yourself. There's a dignity to the character that the film earns without spelling anything out — a private man with a complicated past who decides to invest in a lonely kid and a dog. He brings genuine warmth to what could have easily been a throwaway mentor role, and he elevates every scene he's in, including a courtroom moment late in the film that works almost entirely because of him.

One of the film's more underrated choices is what it doesn't do. There are maybe three songs in the entire movie, including a track you'd hear at any basketball game, and even the film score barely makes its presence known. For a mid-90s family film, that's almost radical restraint. AIR BUD trusts the story and the performances to do the work. Deliberate or not, it was the right call.

AIR BUD also gets the ratio right. There is enough dog without it ever overwhelming the human story, and enough human story without the dog feeling like an afterthought. That balance is harder to achieve than it sounds — either the animal becomes a gimmick or the humans overwhelm it. Here the two storylines breathe together. Josh's grief arc has room to develop alongside Buddy's presence rather than being swallowed by it. The chemistry between Kevin Zegers and Buddy feels genuine, and a lot of it is. Much of the film is simply the two of them playing together, loosely edited but emotionally real.

If the film has a structural weakness it's that the basketball stakes never quite build the way they should. The championship game arrives almost without warning — announced in a single throwaway line from a commentator — and the movie hasn't done enough work to make you feel the journey to get there. Ironically, the original concept had Buddy helping a struggling team reach the finals through a proper playoff arc. That version of the film would have given the basketball more weight. What we get instead is competent but a little thin. Though there's a case to be made that this was partly intentional — the abusive coach who opened the film was obsessed with winning, and replacing him with Chaney meant shifting the value system away from trophies and toward something less measurable. A full championship run might have sent the message right back in the wrong direction.

Here's where the review takes a turn.

The dog who played Buddy was actually named Buddy. Kevin DiCicco found him as a scraggly stray in the Sierra Nevada in 1989, nursed him back to health, and gradually discovered that this particular dog had an inexplicable affinity for basketball. The trick was less graceful than it looks — a slightly deflated ball covered in olive oil, propelled off Buddy's nose and into the basket — but it was completely real. No CGI, no camera tricks. Roger Ebert apparently assumed it was digital effects, which says less about the movie and more about how low his expectations were going in.

Buddy made his name on AMERICA'S FUNNIEST HOME VIDEOS and David Letterman's Stupid Pet Tricks before Disney came calling. He also made a one-episode cameo as Comet on FULL HOUSE — specifically for a basketball scene with Kareem Abdul-Jabbar, which makes perfect sense.

Buddy was already older than he looked during filming. DiCicco had found him as a stray and never knew his exact age. The production touched up the white on his muzzle for certain shots. By the time the movie came out in the summer of 1997, Buddy had been diagnosed with bone cancer. He had his right hind leg amputated that fall and began chemotherapy. Disney quietly distanced themselves, concerned that a three-legged dog undergoing cancer treatment might upset the children they were marketing the film to. You can't entirely blame them for the logic even if the coldness of it stings.

Buddy died in February 1998, in his sleep. He was ten minutes away from meeting his own puppies.

Kevin DiCicco did genuine good with Buddy's fame. Hospital visits, charity appearances, bringing joy to kids who needed it. That counts for something. But the real story around Buddy is messier than the movie it inspired. There were legal disputes, questions of ownership, a franchise that grew well beyond anyone's original intentions — one DiCicco never really benefited from. As recently as 2024 he was facing homelessness. The man who found a stray dog in the woods and turned him into a cultural phenomenon doesn't own the rights to that phenomenon.

None of this tarnishes Buddy. That's the thing about dogs — they stay pure even when the humans around them get complicated. The contracts, the disputes, the sequels don't touch him. What survives is the image of a golden retriever bumping a basketball into a hoop like it's the most natural thing in the world, and the collective memory of every kid who saw it and believed.

At some point Buddy stopped belonging to one person and started belonging to culture. That's how myth works. The human discovers, the dog performs, the audience believes, and the story detaches from its origin. What defines him is simpler than any of that.

GO, BUDDY! ends with a chapter written from the perspective of Buddy II, one of five golden retriever puppies gathered around a basketball, each one carrying something forward. The game continues. That's not a bad note to end on — for the book, for the dog, or for this review.

Final Verdict: 74 out of 100